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Packet 29

UpdateAttributesPacket

Occasionally updating player attributes (buffs/debuffs, health, etc)

Packet datagramWire order
HeaderID 29varuint
0Target Runtime IDActorRuntimeID · variable
1Attribute Listarray<AttributeData> · variable
2TickPlayerInputTick · variable

Serialized fields

3 top-level fields
  1. 0Target Runtime IDActorRuntimeID
    1. 0Actor Runtime IDCompressionvaruint64
  2. 1Attribute ListAttributeDataas array<AttributeData>
    1. 0Min Valuefloat
    2. 1Max Valuefloat
    3. 2Current Valuefloat
    4. 3Default Min Valuefloat
    5. 4Default Max Valuefloat
    6. 5Default Valuefloat
    7. 7ModifiersAttributeModifieras array<AttributeModifier>
      1. 1Namestring
      2. 2Amountfloat
      3. 3Operationint32
      4. 4Operandint32
      5. 5Is Serializable?boolean
  3. 2TickPlayerInputTick
    1. 0Input tickCompressionvaruint64

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.