ItemUseClientCooldownState
Wire format
1 formatValues are serialized as uint8.
Raw unsigned integer bytes. 1 byte
Enum values
2 values- 0
Off - 1
On
Packet references
2 references- InventoryTransactionPacketTransaction › ItemUseInventoryTransaction › ItemUseInventoryTransaction › Client Cooldown State › ItemUseClientCooldownState
- PlayerAuthInputPacketItem Use Transaction › PackedItemUseLegacyInventoryTransaction › Item Use Transaction › ItemUseInventoryTransaction › Client Cooldown State › ItemUseClientCooldownState
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.