Vec2
0Xfloat · 4 bytes
1Yfloat · 4 bytes
Fields
2 top-level fieldsPacket references
21 references- AddActorPacketRotation › Vec2
- AddPlayerPacketRotation › Vec2
- CameraAimAssistPacketView Angle › Vec2
- CameraPresetsPacketCamera Presets › CameraPresets › Aim Assist › SharedTypes::Comprehensive::CameraAimAssistCommandDefinition › View Angle › Vec2
- CameraPresetsPacketCamera Presets › CameraPresets › Horizontal Rotation Limit › Vec2
- CameraPresetsPacketCamera Presets › CameraPresets › Starting Rotation › Vec2
- CameraPresetsPacketCamera Presets › CameraPresets › Vertical Rotation Limit › Vec2
- CameraPresetsPacketCamera Presets › CameraPresets › View Offset › Vec2
- CorrectPlayerMovePredictionPacketRotation › Vec2
- LocatorBarPacketWaypoints › LocatorBarWaypointPayload › ServerWaypointPayload › ServerWaypoint::Payload › IconSize › Vec2
- MovePlayerPacketRotation › Vec2
- PlayerAuthInputPacketAnalog Move Vector › Vec2
- PlayerAuthInputPacketInteract Rotation › Vec2
- PlayerAuthInputPacketMove Vector › Vec2
- PlayerAuthInputPacketPlayer Rotation › Vec2
- PlayerAuthInputPacketRaw Move Vector › Vec2
- PlayerAuthInputPacketVehicle Rotation › Vec2
- PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › ConeDataPayload › ConeDataPayload › Radii › Vec2
- PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › CylinderDataPayload › CylinderDataPayload › Radius X › Vec2
- PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › CylinderDataPayload › CylinderDataPayload › Radius Z › Vec2
- StartGamePacketRotation › Vec2
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.