Packet 10
SetTimePacket
Every so often (and at login) the server sends the current time to the client, and additionally the client can set the server time through 2 commands: DayLockCommand and TimeCommand
HeaderID 10varuint
0Timevarint32 · variable (up to 5 bytes)
Serialized fields
1 top-level fields- 0TimeCompression
varint32
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this packet.