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PlayerInputTick

Object datagramWire order
0Input tickvaruint64 · variable (up to 10 bytes)

Fields

1 top-level fields
  1. 0Input tickCompressionvaruint64

Packet references

9 references
  1. CorrectPlayerMovePredictionPacket
    Tick › PlayerInputTick
  2. MobEffectPacket
    Tick › PlayerInputTick
  3. MovementEffectPacket
    Tick › PlayerInputTick
  4. MovePlayerPacket
    Tick › PlayerInputTick
  5. PlayerAuthInputPacket
    Client Tick › PlayerInputTick
  6. SetActorDataPacket
    Tick › PlayerInputTick
  7. SetActorMotionPacket
    Tick › PlayerInputTick
  8. UpdateAttributesPacket
    Tick › PlayerInputTick
  9. UpdatePlayerGameTypePacket
    Tick › PlayerInputTick

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this type.