PlayerAuthInputData
Wire format
1 formatValues are serialized as array<int32>.
Enum values
63 values- 0
Ascend - 1
Descend - 2
JumpDown - 3
SprintDown - 4
ChangeHeight - 5
Jumping - 6
AutoJumpingInWater - 7
Sneaking - 8
SneakDown - 9
Up - 10
Down - 11
Left - 12
Right - 13
UpLeft - 14
UpRight - 15
WantUp - 16
WantDown - 17
WantDownSlow - 18
WantUpSlow - 19
Sprinting - 20
AscendBlock - 21
DescendBlock - 22
SneakToggleDown - 23
PersistSneak - 24
StartSprinting - 25
StopSprinting - 26
StartSneaking - 27
StopSneaking - 28
StartSwimming - 29
StopSwimming - 30
StartJumping - 31
StartGliding - 32
StopGliding - 33
PerformItemInteraction - 34
PerformBlockActions - 35
PerformItemStackRequest - 36
HandledTeleport - 37
Emoting - 38
MissedSwing - 39
StartCrawling - 40
StopCrawling - 41
StartFlying - 42
StopFlying - 43
ClientAckServerData - 44
IsInClientPredictedVehicle - 45
PaddlingLeft - 46
PaddlingRight - 47
BlockBreakingDelayEnabled - 48
HorizontalCollision - 49
VerticalCollision - 50
DownLeft - 51
DownRight - 52
StartUsingItem - 53
StartSpinAttack - 54
StopSpinAttack - 55
IsHotbarOnlyTouch - 56
JumpReleasedRaw - 57
JumpPressedRaw - 58
JumpCurrentRaw - 59
SneakReleasedRaw - 60
SneakPressedRaw - 61
SneakCurrentRaw - 62
InternalUpdate
Packet references
1 reference- PlayerAuthInputPacketInput Data › PlayerAuthInputData
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.