StructureSettings
0Structure Palette Namestring · variable
1Should ignore entities?boolean · 1 byte
2Should ignore blocks?boolean · 1 byte
3Should Allow Non Ticking Player and Ticking Area Chunksboolean · 1 byte
4Structure SizeBlockPos · variable
5Structure OffsetBlockPos · variable
6Last Edit PlayerActorUniqueID · variable
7Rotationuint8 · 1 byte
8Mirroruint8 · 1 byte
9Animation Modeuint8 · 1 byte
10Animation Secondsfloat · 4 bytes
11Integrity Valuefloat · 4 bytes
12Integrity Seeduint32 · 4 bytes
13Rotation PivotVec3 · variable
Fields
14 top-level fields- 0Structure Palette Name
string - 1Should ignore entities?
boolean - 2Should ignore blocks?
boolean - 3Should Allow Non Ticking Player and Ticking Area Chunks
boolean 6Last Edit PlayerActorUniqueID
- 0Actor Unique IDCompression
varint64
9Animation ModeEnum-as-ValueAnimationModeas
uint8- 0
None - 1
Layers - 2
Blocks
- 0
- 10Animation Seconds
float - 11Integrity Value
float - 12Integrity Seed
uint32
Packet references
2 references- StructureBlockUpdatePacketStructure Data › StructureEditorData › Structure Settings › StructureSettings
- StructureTemplateDataRequestPacketStructure Settings › StructureSettings
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.