Packet 161
CorrectPlayerMovePredictionPacket
Used only in server authoritative movement mode, see ServerAuthMovementMode documentation.<br> Since it is sent to the specified client the target player is implied to be the receiver.<br> It is an optional part of the server authoritative protocol. A server could choose to never send this or do all corrections through MovePlayerPacket, although doing so would likely provide less smooth results.
HeaderID 161varuint
0PredictionTypeuint8 · 1 byte
1PosVec3 · variable
2Pos DeltaVec3 · variable
3RotationVec2 · variable
4VehicleAngularVelocityfloat · 4 bytes
5On Groundboolean · 1 byte
6TickPlayerInputTick · variable
Serialized fields
7 top-level fields0PredictionTypeEnum-as-ValueRewindTypeas
uint8- 0
Player - 1
Vehicle
- 0
- 5On Ground
boolean 6TickPlayerInputTick
- 0Input tickCompression
varuint64
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this packet.