BlockPos
0Xvarint32 · variable (up to 5 bytes)
1Yvarint32 · variable (up to 5 bytes)
2Zvarint32 · variable (up to 5 bytes)
Fields
3 top-level fieldsPacket references
40 references- AddActorPacketActor Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemPosPayload › DataItemPosPayload › Value › BlockPos
- AddItemActorPacketEntity Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemPosPayload › DataItemPosPayload › Value › BlockPos
- AddPlayerPacketEntity Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemPosPayload › DataItemPosPayload › Value › BlockPos
- AddVolumeEntityPacketMax Bounds › BlockPos
- AddVolumeEntityPacketMin Bounds › BlockPos
- AnvilDamagePacketBlock Position › BlockPos
- BlockActorDataPacketBlock Position › BlockPos
- BlockEventPacketBlock Position › BlockPos
- BlockPickRequestPacketPosition › BlockPos
- ClientboundMapItemDataPacketMap Origin › BlockPos
- ClientboundMapItemDataPacketTracked Actor IDs › MapItemTrackedActor UniqueId › Block Position › BlockPos
- CommandBlockUpdatePacketTarget › BlockCommandData › BlockCommandData › Block Position › BlockPos
- ContainerOpenPacketPosition › BlockPos
- GameTestRequestPacketTestPos › BlockPos
- InventoryTransactionPacketTransaction › ItemUseInventoryTransaction › ItemUseInventoryTransaction › Position › BlockPos
- LabTablePacketPosition › BlockPos
- LecternUpdatePacketPosition of Lectern to update › BlockPos
- NetworkChunkPublisherUpdatePacketNew position for view › BlockPos
- OpenSignPacketPos › BlockPos
- PlayerActionPacketBlock Position › BlockPos
- PlayerActionPacketResult Pos › BlockPos
- PlayerAuthInputPacketItem Use Transaction › PackedItemUseLegacyInventoryTransaction › Item Use Transaction › ItemUseInventoryTransaction › Position › BlockPos
- PlayerAuthInputPacketPlayer Block Actions › PlayerBlockActionData › Position › BlockPos
- PlaySoundPacketPosition › BlockPos
- RecordStartedPacketBlock Position › BlockPos
- SetActorDataPacketActor Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemPosPayload › DataItemPosPayload › Value › BlockPos
- SetSpawnPositionPacketBlock Position › BlockPos
- SetSpawnPositionPacketSpawn Block Pos › BlockPos
- StartGamePacketSettings › LevelSettings › Default Spawn Block Position › BlockPos
- StructureBlockUpdatePacketBlock Position › BlockPos
- StructureBlockUpdatePacketStructure Data › StructureEditorData › Structure Settings › StructureSettings › Structure Offset › BlockPos
- StructureBlockUpdatePacketStructure Data › StructureEditorData › Structure Settings › StructureSettings › Structure Size › BlockPos
- StructureTemplateDataRequestPacketStructure Position › BlockPos
- StructureTemplateDataRequestPacketStructure Settings › StructureSettings › Structure Offset › BlockPos
- StructureTemplateDataRequestPacketStructure Settings › StructureSettings › Structure Size › BlockPos
- UpdateBlockPacketBlock Position › BlockPos
- UpdateBlockSyncedPacketBlock Position › BlockPos
- UpdateSubChunkBlocksPacketBlocks Changed › UpdateSubChunkBlocksChangedInfo › Blocks Changed - Extras › UpdateSubChunkNetworkBlockInfo › Pos › BlockPos
- UpdateSubChunkBlocksPacketBlocks Changed › UpdateSubChunkBlocksChangedInfo › Blocks Changed - Standards › UpdateSubChunkNetworkBlockInfo › Pos › BlockPos
- UpdateSubChunkBlocksPacketSub Chunk Block Position › BlockPos
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.