CameraSplineRotationKeyFrame
0rotationVec3 · variable
1timefloat · 4 bytes
2easingstring · variable
Fields
3 top-level fields- 1timeTime (in seconds) at which this rotation should be applied.
float 2easingoptionalOptional easing function used to interpolate towards this rotation key frame. Defaults to "linear" if omitted.easing_functionas
string- "linear"
linear - "spring"
spring - "in_quad"
in_quad - "out_quad"
out_quad - "in_out_quad"
in_out_quad - "in_cubic"
in_cubic - "out_cubic"
out_cubic - "in_out_cubic"
in_out_cubic - "in_quart"
in_quart - "out_quart"
out_quart - "in_out_quart"
in_out_quart - "in_quint"
in_quint - "out_quint"
out_quint - "in_out_quint"
in_out_quint - "in_sine"
in_sine - "out_sine"
out_sine - "in_out_sine"
in_out_sine - "in_expo"
in_expo - "out_expo"
out_expo - "in_out_expo"
in_out_expo - "in_circ"
in_circ - "out_circ"
out_circ - "in_out_circ"
in_out_circ - "in_bounce"
in_bounce - "out_bounce"
out_bounce - "in_out_bounce"
in_out_bounce - "in_back"
in_back - "out_back"
out_back - "in_out_back"
in_out_back - "in_elastic"
in_elastic - "out_elastic"
out_elastic - "in_out_elastic"
in_out_elastic
- "linear"
Packet references
1 reference- CameraSplinePacketCamera Data Splines › CameraSplineDefinition › rotation_key_frames › CameraSplineRotationKeyFrame
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
All builds
Changes between consecutive stable releases and preview builds.
No changes are recorded for this type.