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Packet 85

TransferPacket

Used to kick off transferring the client between online games, or it can be used to cause players to quit the world and rejoin.

Packet datagramWire order
HeaderID 85varuint
0Server Addressstring · variable
1Server Portuint16 · 2 bytes
2Reload Worldboolean · 1 byte
3Gatherings ConfigurationgatheringsConfig · variable

Serialized fields

4 top-level fields
  1. 0Server Addressstring
  2. 1Server Portuint16
  3. 2Reload Worldboolean
  4. 3Gatherings ConfigurationoptionalgatheringsConfig
    1. 0experienceIdThe unique identifier for the experience.mce::UUID
      1. 0Most Significant Bitsuint64
      2. 1Least Significant Bitsuint64
    2. 1experienceNameThe name of the experience.string
    3. 2worldIdoptionalThe unique identifier for the experience world.mce::UUID
      1. 0Most Significant Bitsuint64
      2. 1Least Significant Bitsuint64
    4. 3worldNameoptionalThe name of the experience world.string
    5. 4creatorIdThe unique identifier for the creator of the experience.string
    6. 5targetIdoptionalThe unique identifier for the target.mce::UUID
      1. 0Most Significant Bitsuint64
      2. 1Least Significant Bitsuint64
    7. 6scenarioIdoptionalThe unique identifier for the scenario.string
    8. 7serverIdoptionalThe unique identifier for the server.string

Changelog

Stable releases

Changes between stable protocol releases.