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PlayerListAddEntry

Object datagramWire order
0Actionuint8 · 1 byte
1UUIDmce::UUID · variable
2Actor Unique IDActorUniqueID · variable
3Player Namestring · variable
4XBL XUIDstring · variable
5Platform Online IDstring · variable
6Build Platformint32 · 4 bytes
7Serialized SkinSerializedSkin · variable
8Is Teacherboolean · 1 byte
9Is Hostboolean · 1 byte
10Is SubClientboolean · 1 byte
11Player ColorColor · variable

Fields

12 top-level fields
  1. 0ActionDiscriminator selecting the Add form of the entry.Enum-as-Valueuint8
    1. 0Add
  2. 1UUIDUUID of the player being added.mce::UUID
    1. 0Most Significant Bitsuint64
    2. 1Least Significant Bitsuint64
  3. 2Actor Unique IDUnique actor ID of the player.ActorUniqueID
    1. 0Actor Unique IDCompressionvarint64
  4. 3Player NameDisplay name of the player.string
  5. 4XBL XUIDXbox Live user ID of the player, when available.string
  6. 5Platform Online IDPlatform-specific online ID of the player.string
  7. 6Build PlatformThe device/build platform the player is on.Enum-as-ValueBuildPlatformas int32
    1. 0Google
    2. 1iOS
    3. 2OSX
    4. 3Amazon
    5. 4Win32
    6. 5Dedicated
    7. 6Sony
    8. 7Nintendo
    9. 8Xbox
    10. 9Linux
    11. 10Unknown
  8. 7Serialized SkinThe player's serialized skin, cape and geometry data.SerializedSkin
    1. 1PlayFabIDstring
    2. 2ResourcePatchstring
    3. 3ImageDataSkinImage
      1. 0Widthuint32
      2. 1Heightuint32
      3. 2ImageBytesarray<uint8>
    4. 4AnimatedImageDataAnimatedImageDataas array<AnimatedImageData>
      1. 0SkinImageSkinImage
        1. 0Widthuint32
        2. 1Heightuint32
        3. 2ImageBytesarray<uint8>
      2. 1AnimatedTextureTypeCompressionEnum-as-Valuepersona::AnimatedTextureTypeas varuint32
        1. 0None
        2. 1Face
        3. 2Body32x32
        4. 3Body128x128
      3. 2Framesfloat
      4. 3AnimationExpressionCompressionEnum-as-Valuepersona::AnimationExpressionas varuint32
        1. 0Linear
        2. 1Blinking
    5. 5CapeImageDataSkinImage
      1. 0Widthuint32
      2. 1Heightuint32
      3. 2ImageBytesarray<uint8>
    6. 6GeometryDataJson::Value
    7. 7GeometryDataMinEngineVersionMinEngineVersion
    8. 8AnimationDatastring
    9. 9CapeIDstring
    10. 10FullIDstring
    11. 11ArmSizeEnum-as-Valuepersona::ArmSize::Typeas uint8
      1. 0Slim
      2. 1Wide
    12. 12SkinColorColor
      1. 0Colorint32
    13. 13PersonaPiecesSerializedPersonaPieceHandleas array<SerializedPersonaPieceHandle>
      1. 0PieceIdstring
      2. 1PieceTypeEnum-as-Valuepersona::PieceTypeas uint32
        1. 0Unknown
        2. 1Skeleton
        3. 2Body
        4. 3Skin
        5. 4Bottom
        6. 5Feet
        7. 6Dress
        8. 7Top
        9. 8High_Pants
        10. 9Hands
        11. 10Outerwear
        12. 11FacialHair
        13. 12Mouth
        14. 13Eyes
        15. 14Hair
        16. 15Hood
        17. 16Back
        18. 17FaceAccessory
        19. 18Head
        20. 19Legs
        21. 20LeftLeg
        22. 21RightLeg
        23. 22Arms
        24. 23LeftArm
        25. 24RightArm
        26. 25Capes
        27. 26ClassicSkin
        28. 27Emote
        29. 28Unsupported
      3. 2PackIdmce::UUID
        1. 0Most Significant Bitsuint64
        2. 1Least Significant Bitsuint64
      4. 3IsDefaultPieceboolean
      5. 4ProductIdstring
    14. 14PieceTintColorsobject
    15. 15IsPremiumboolean
    16. 16IsPersonaboolean
    17. 17IsPersonaCapeOnClassicSkinboolean
    18. 18IsPrimaryUserboolean
    19. 19OverridesPlayerAppearanceboolean
    20. 20TrustedSkinFlagTrustedSkinFlagas string
      1. "Unset"Unset
      2. "False"False
      3. "True"True
    21. 21ProfileHashstring
  9. 8Is TeacherWhether the player is an Education Edition teacher.boolean
  10. 9Is HostWhether the player is the host of the session.boolean
  11. 10Is SubClientWhether the player is a split-screen sub-client.boolean
  12. 11Player ColorThe player's name-tag/UI color.Color
    1. 0Colorint32

Packet references

1 reference
  1. PlayerListPacket
    Entries › PlayerListAddEntry › PlayerListAddEntry

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this type.