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Packet 16

ServerPlayerPostMovePositionPacket

Used to send a player's server position to the respective client at the end of movement.

Is currently only used for debug draw. Packets will not be sent if debug draw is not available.

Packet datagramWire order
HeaderID 16varuint
0PosVec3 · variable

Serialized fields

1 top-level fields
  1. 0PosVec3

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.