← Type index

ActorEvent

Enum values

61 values
  1. 0NONE
  2. 1JUMP
  3. 2HURT
  4. 3DEATH
  5. 4START_ATTACKING
  6. 5STOP_ATTACKING
  7. 6TAMING_FAILED
  8. 7TAMING_SUCCEEDED
  9. 8SHAKE_WETNESS
  10. 10EAT_GRASS
  11. 11FISHHOOK_BUBBLE
  12. 12FISHHOOK_FISHPOS
  13. 13FISHHOOK_HOOKTIME
  14. 14FISHHOOK_TEASE
  15. 15SQUID_FLEEING
  16. 16ZOMBIE_CONVERTING
  17. 17PLAY_AMBIENT
  18. 18SPAWN_ALIVE
  19. 19START_OFFER_FLOWER
  20. 20STOP_OFFER_FLOWER
  21. 21LOVE_HEARTS
  22. 22VILLAGER_ANGRY
  23. 23VILLAGER_HAPPY
  24. 24WITCH_HAT_MAGIC
  25. 25FIREWORKS_EXPLODE
  26. 26IN_LOVE_HEARTS
  27. 27SILVERFISH_MERGE_ANIM
  28. 28GUARDIAN_ATTACK_SOUND
  29. 29DRINK_POTION
  30. 30THROW_POTION
  31. 31PRIME_TNTCART
  32. 32PRIME_CREEPER
  33. 33AIR_SUPPLY
  34. 34DEPRECATED_ADD_PLAYER_LEVELS
  35. 35GUARDIAN_MINING_FATIGUE
  36. 36AGENT_SWING_ARM
  37. 37DRAGON_START_DEATH_ANIM
  38. 38GROUND_DUST
  39. 39SHAKE
  40. 57FEED
  41. 60BABY_AGE
  42. 61INSTANT_DEATH
  43. 62NOTIFY_TRADE
  44. 63LEASH_DESTROYED
  45. 64CARAVAN_UPDATED
  46. 65TALISMAN_ACTIVATE
  47. 66DEPRECATED_UPDATE_STRUCTURE_FEATURE
  48. 67PLAYER_SPAWNED_MOB
  49. 68PUKE
  50. 69UPDATE_STACK_SIZE
  51. 70START_SWIMMING
  52. 71BALLOON_POP
  53. 72TREASURE_HUNT
  54. 73SUMMON_AGENT
  55. 74FINISHED_CHARGING_ITEM
  56. 76ACTOR_GROW_UP
  57. 77VIBRATION_DETECTED
  58. 78DRINK_MILK
  59. 79SHAKE_WETNESS_STOP
  60. 80KINETIC_DAMAGE_DEALT
  61. 81HURT_WITHOUT_RECEIVING_DAMAGE

Packet references

1 reference
  1. ActorEventPacket
    Event ID › ActorEvent
    Enum-as-Value

Wire format

1 format

Values are serialized as uint8.

Raw unsigned integer bytes. 1 byte

Enum-as-Value

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this type.