Packet 159
CameraShakePacket
Used to control trigger camera shake movements on the client's player camera
It may be used to queue or stop a camera shake
HeaderID 159varuint
0Intensityfloat · 4 bytes
1Secondsfloat · 4 bytes
2Shake Typeuint8 · 1 byte
3Shake Actionuint8 · 1 byte
Serialized fields
4 top-level fields- 0IntensityCamera shake intensity
float - 1SecondsCamera shake duration in seconds
float 2Shake TypeThe type of calculation used for determining camera shakeEnum-as-ValueCameraShakeTypeas
uint8- 0
Positional - 1
Rotational
- 0
3Shake ActionThe action to perform to camera shakeEnum-as-ValueCameraShakeActionas
uint8- 0
Add - 1
Stop
- 0
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
All builds
Changes between consecutive stable releases and preview builds.
No changes are recorded for this packet.