Packet 47
ContainerClosePacket
After the game deletes the container manager on the client, the client sends this packet. Then the server deletes its container manager, and sends a packet back to the client that closes the container screen.
HeaderID 47varuint
0Container Iduint8 · 1 byte
1Container Typeuint8 · 1 byte
2Server Initiated Closeboolean · 1 byte
Serialized fields
3 top-level fieldsChangelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
All builds
Changes between consecutive stable releases and preview builds.
No changes are recorded for this packet.