Packet 110
UpdateBlockSyncedPacket
Used to sync moving blocks with clients so they render correctly
Variation of UpdateBlockSyncedPacket that includes information to sync entities with renderchunk generation. Occasionally when blocks change a sync message is sent and during the change on the dimension, this packet is sent to the client to alert the update flags and sync info at a specific position.
HeaderID 110varuint
0Block PositionBlockPos · variable
1Block Runtime IDvaruint32 · variable (up to 5 bytes)
2Flagsvaruint32 · variable (up to 5 bytes)
3Layervaruint32 · variable (up to 5 bytes)
4Unique Actor Idvaruint64 · variable (up to 10 bytes)
5Actor Sync Messagevaruint64 · variable (up to 10 bytes)
Serialized fields
6 top-level fieldsChangelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
All builds
Changes between consecutive stable releases and preview builds.
No changes are recorded for this packet.