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Packet 110

UpdateBlockSyncedPacket

Used to sync moving blocks with clients so they render correctly

Variation of UpdateBlockSyncedPacket that includes information to sync entities with renderchunk generation. Occasionally when blocks change a sync message is sent and during the change on the dimension, this packet is sent to the client to alert the update flags and sync info at a specific position.

Packet datagramWire order
HeaderID 110varuint
0Block PositionBlockPos · variable
1Block Runtime IDvaruint32 · variable (up to 5 bytes)
2Flagsvaruint32 · variable (up to 5 bytes)
3Layervaruint32 · variable (up to 5 bytes)
4Unique Actor Idvaruint64 · variable (up to 10 bytes)
5Actor Sync Messagevaruint64 · variable (up to 10 bytes)

Serialized fields

6 top-level fields
  1. 0Block PositionBlockPos
    1. 0XCompressionvarint32
    2. 1YCompressionvarint32
    3. 2ZCompressionvarint32
  2. 1Block Runtime IDCompressionvaruint32
  3. 2FlagsCompressionvaruint32
  4. 3LayerCompressionvaruint32
  5. 4Unique Actor IdId for the Moving Block ActorCompressionvaruint64
  6. 5Actor Sync MessageCompressionvaruint64

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.