MatchmakingState
Enum values
3 values- "Idle"
Idle - "Matchmaking"
Matchmaking - "MatchFound"
MatchFound
Packet references
1 reference- ClientboundMatchmakingStatePacketState › MatchmakingState
Wire format
1 formatValues are serialized as string.
Raw string bytes prefixed by their byte length as a varuint32. The stream does not transcode or validate the byte encoding. Variable
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
All builds
Changes between consecutive stable releases and preview builds.
- Released
- Protocol
- 2216
- Previous build
- 1.26.60-preview.25
Changed 1
- Added enum value
Canceledwith value3. - Added enum value
PlayerLeftPartywith value4. - Added enum value
PlayerLeftServerwith value5. - Added enum value
ServerShutdownwith value6. - Added enum value
TimedOutwith value7. - Added enum value
RequeueAsPartywith value8.