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BossEventPacket (74)

Sent when a boss gets updated
Field Name Type Field Index Description
Target Actor ID (Required) ActorUniqueID 0 actor id for the boss

ActorUniqueID

Field Name Type Field Index Description
Actor Unique ID (Required) varint64 0
Player ID (Required) ActorUniqueID 1

ActorUniqueID

Field Name Type Field Index Description
Actor Unique ID (Required) varint64 0
Event Type (Required) varuint8 2 type of boss event
Enum Values:
Index Value
0 Add
1 PlayerAdded
2 Remove
3 PlayerRemoved
4 Update_Percent
5 Update_Name
6 Update_Properties
7 Update_Style
8 Query
Name (Required) string 3 Name of the boss to add
FilteredName (Required) string 4 Filtered name of the boss to add
Health Percent (Required) float 5 Health value of the boss
Color (Required) varuint8 6 color for the boss bar, listed in an enumeration
Enum Values:
Index Value
0 PINK
1 BLUE
2 RED
3 GREEN
4 YELLOW
5 PURPLE
6 REBECCA_PURPLE
7 WHITE
Overlay (Required) varuint8 7 overlay for the boss bar, listed in an enumeration
Enum Values:
Index Value
0 PROGRESS
1 NOTCHED_6
2 NOTCHED_10
3 NOTCHED_12
4 NOTCHED_20