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MobArmorEquipmentPacket (32)

Mob Armor Equipment
This is related to MobEquipmentPackets, but armor specifically and passes ALL equipment changes at once instead of one slot at a time.
Field Name Type Field Index Description
Target Runtime ID (Required) ActorRuntimeID 0

ActorRuntimeID

Field Name Type Field Index Description
Actor Runtime ID (Required) varuint64 0
Head (Required) NetworkItemStackDescriptor 1
Torso (Required) NetworkItemStackDescriptor 2
Legs (Required) NetworkItemStackDescriptor 3
Feet (Required) NetworkItemStackDescriptor 4
Body (Required) NetworkItemStackDescriptor 5