Field Name | Field Notes |
---|
Block Definition |
Map of block states. { key (component name):[label,value] } (Can be left empty.) |
Item Info |
See: ItemData Type |
Multiplayer Correlation Id |
A UUID to identify this multiplayer session. |
Enable Item Stack Net Manager |
Whether the new item stack net manager is enabled for server authoritative inventory. This will eventually be required. |
Server version |
For telemetry purposes - sending your own string with your own server name and version here would be useful for Mojang's telemetry. |
Player Property Data |
like SyncActorPropertyPacket, specifically for minecraft:player properties |
Server Block Type Registry Checksum |
Checksum for detecting mismatches in block types between server and client. |
Server Enabled ClientSide Generation |
BiomeComponentFactory needs to know about this toggle before we start parsing BiomeComponents |