Packet 160
PlayerFogPacket
This is the packet that tracks the active fog stack from the server so the local players can apply different fog settings.
HeaderID 160varuint
0Fog Stackarray<string> · variable
Serialized fields
1 top-level fields- 0Fog Stack
array<string>
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this packet.