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Packet 160

PlayerFogPacket

Player Fog Packet

This is the packet that tracks the active fog stack from the server so the local players can apply different fog settings.

Packet datagramWire order
HeaderID 160varuint
0Fog Stackarray<string> · variable

Serialized fields

1 top-level fields
  1. 0Fog StackStack of fog effects created by /fog command. Fog effects are strings from /fog commandarray<string>

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.