Packet 42
SetHealthPacket
This packet is sent to the client when the player is spawned in and when they respawn.
HeaderID 42varuint
0Healthvarint32 · variable (up to 5 bytes)
Serialized fields
1 top-level fields- 0HealthCompression
varint32
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
All builds
Changes between consecutive stable releases and preview builds.
No changes are recorded for this packet.