Packet 337
VoxelShapesPacket
Sends the serializable voxel shapes data to the client as it's needed on both the client and server. This packet should always be sent before StartGamePacket.
HeaderID 337varuint
0Shapesarray<VoxelShapes::SerializableVoxelShape> · variable
1Name Mapobject · variable
2Custom Shape Countuint16 · 2 bytes
Serialized fields
3 top-level fields0ShapesVoxelShapes::SerializableVoxelShapeas
array<VoxelShapes::SerializableVoxelShape>- 1Name Map
object - 2Custom Shape Count
uint16
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this packet.