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Vec3

Object datagramWire order
0Xfloat · 4 bytes
1Yfloat · 4 bytes
2Zfloat · 4 bytes

Fields

3 top-level fields

Packet references

58 references
  1. ActorEventPacketFire At Position › Vec3
  2. AddActorPacketActor Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemVec3Payload › DataItemVec3Payload › Value › Vec3
  3. AddActorPacketPosition › Vec3
  4. AddActorPacketVelocity › Vec3
  5. AddItemActorPacketEntity Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemVec3Payload › DataItemVec3Payload › Value › Vec3
  6. AddItemActorPacketPosition › Vec3
  7. AddItemActorPacketVelocity › Vec3
  8. AddPaintingPacketPosition › Vec3
  9. AddPlayerPacketEntity Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemVec3Payload › DataItemVec3Payload › Value › Vec3
  10. AddPlayerPacketPosition › Vec3
  11. AddPlayerPacketVelocity › Vec3
  12. CameraInstructionPacketCamera Instruction › CameraInstruction › Set › CameraInstruction::SetInstruction › facing › CameraInstruction::SetInstruction::FacingOption › pos › Vec3
  13. CameraInstructionPacketCamera Instruction › CameraInstruction › Set › CameraInstruction::SetInstruction › pos › CameraInstruction::SetInstruction::PosOption › Pos › Vec3
  14. CameraInstructionPacketCamera Instruction › CameraInstruction › Spline › CameraInstruction::SplineInstruction › curve › Vec3
  15. CameraInstructionPacketCamera Instruction › CameraInstruction › Spline › CameraInstruction::SplineInstruction › rotationOption › CameraInstruction::SplineInstruction::SplineRotationOption › Key frame value › Vec3
  16. CameraInstructionPacketCamera Instruction › CameraInstruction › Target › CameraInstruction::TargetInstruction › Target Center Offset › Vec3
  17. CameraPresetsPacketCamera Presets › CameraPresets › Entity Offset › Vec3
  18. CameraSplinePacketCamera Data Splines › CameraSplineDefinition › control_points › CameraSplineControlPoint › position › Vec3
  19. CameraSplinePacketCamera Data Splines › CameraSplineDefinition › rotation_key_frames › CameraSplineRotationKeyFrame › rotation › Vec3
  20. ChangeDimensionPacketPosition › Vec3
  21. ClientboundDebugRendererPacketDebugMarkerData › DebugMarkerData › Position › Vec3
  22. CorrectPlayerMovePredictionPacketPos Delta › Vec3
  23. CorrectPlayerMovePredictionPacketPos › Vec3
  24. GraphicsOverrideParameterPacketVec3 Value › Vec3
  25. InteractPacketPosition › Vec3
  26. InventoryTransactionPacketTransaction › ItemReleaseInventoryTransaction › ItemReleaseInventoryTransaction › From Position › Vec3
  27. InventoryTransactionPacketTransaction › ItemUseInventoryTransaction › ItemUseInventoryTransaction › Click Position › Vec3
  28. InventoryTransactionPacketTransaction › ItemUseInventoryTransaction › ItemUseInventoryTransaction › From Position › Vec3
  29. InventoryTransactionPacketTransaction › ItemUseOnActorInventoryTransaction › ItemUseOnActorInventoryTransaction › From Position › Vec3
  30. InventoryTransactionPacketTransaction › ItemUseOnActorInventoryTransaction › ItemUseOnActorInventoryTransaction › Hit Position › Vec3
  31. LevelEventPacketPosition › Vec3
  32. LevelSoundEventPacketFire At Position › Vec3
  33. LevelSoundEventPacketPosition › Vec3
  34. LocatorBarPacketWaypoints › LocatorBarWaypointPayload › ServerWaypointPayload › ServerWaypoint::Payload › WorldPosition › WorldPosition › Position › Vec3
  35. MotionPredictionHintsPacketmMotion › Vec3
  36. MoveActorAbsolutePacketMove Data › MoveActorAbsoluteData › Position › Vec3
  37. MovePlayerPacketPosition › Vec3
  38. PlayerAuthInputPacketCamera Orientation › Vec3
  39. PlayerAuthInputPacketItem Use Transaction › PackedItemUseLegacyInventoryTransaction › Item Use Transaction › ItemUseInventoryTransaction › Click Position › Vec3
  40. PlayerAuthInputPacketItem Use Transaction › PackedItemUseLegacyInventoryTransaction › Item Use Transaction › ItemUseInventoryTransaction › From Position › Vec3
  41. PlayerAuthInputPacketPos Delta › Vec3
  42. PlayerAuthInputPacketPosition › Vec3
  43. PlayerLocationPacketLocation › CoordinatesLocation › CoordinatesLocation › Position › Vec3
  44. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › ArrowDataPayload › ArrowDataPayload › Arrow End Location › Vec3
  45. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › BoxDataPayload › BoxDataPayload › Box Bound › Vec3
  46. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › EllipsoidDataPayload › EllipsoidDataPayload › Radii › Vec3
  47. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Extra Shape Data › LineDataPayload › LineDataPayload › Line End Location › Vec3
  48. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Location › Vec3
  49. PrimitiveShapesPacketArray of primitive shapes (can be a mix of new, updated or removed) › PrimitiveShapeDataPayload › Rotation › Vec3
  50. RespawnPacketPosition › Vec3
  51. ServerPlayerPostMovePositionPacketPos › Vec3
  52. SetActorDataPacketActor Data › SynchedActorDataList › Data › DataItemEntry › Payload › DataItemVec3Payload › DataItemVec3Payload › Value › Vec3
  53. SetActorMotionPacketMotion › Vec3
  54. SpawnExperienceOrbPacketPosition › Vec3
  55. SpawnParticleEffectPacketPosition › Vec3
  56. StartGamePacketPosition › Vec3
  57. StructureBlockUpdatePacketStructure Data › StructureEditorData › Structure Settings › StructureSettings › Rotation Pivot › Vec3
  58. StructureTemplateDataRequestPacketStructure Settings › StructureSettings › Rotation Pivot › Vec3

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this type.