Packet 44
AnimatePacket
Combination of server bound and client bound packets to trigger animations.
HeaderID 44varuint
0Actionuint8 · 1 byte
1Target Actor Runtime IDActorRuntimeID · variable
2Datafloat · 4 bytes
3Swing Sourcestring · variable
Serialized fields
4 top-level fields0ActionEnum-as-ValueAnimatePacketPayload Actionas
uint8- 0
NoAction - 1
Swing - 2
WakeUp - 3
CriticalHit - 4
MagicCriticalHit
- 0
1Target Actor Runtime IDActorRuntimeID
- 0Actor Runtime IDCompression
varuint64
- 2Data
float 3Swing SourceoptionalActorSwingSourceas
string- "None"
None - "Build"
Build - "Mine"
Mine - "Interact"
Interact - "Attack"
Attack - "UseItem"
UseItem - "ThrowItem"
ThrowItem - "DropItem"
DropItem - "Event"
Event
- "None"
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
All builds
Changes between consecutive stable releases and preview builds.
- Released
- Protocol
- 2207
- Previous build
- 1.26.51
Packet
1 entryChanged 1
- Added field
Hand(typeuint8). - Changed supporting type
AnimatePacketPayload Action: Changed enum valueWakeUpfrom2to3. - Changed supporting type
AnimatePacketPayload Action: Changed enum valueCriticalHitfrom3to4. - Changed supporting type
AnimatePacketPayload Action: Changed enum valueMagicCriticalHitfrom4to5.