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Packet 27

ActorEventPacket

Ranges from a crossbow being ready to fire to taming animals..., some of which may be obsolete (frex, ADD_PLAYER_LEVELS)

Packet datagramWire order
HeaderID 27varuint
0Target Runtime IDActorRuntimeID · variable
1Event IDuint8 · 1 byte
2Datavarint32 · variable (up to 5 bytes)
3Fire At PositionVec3 · variable

Serialized fields

4 top-level fields
  1. 0Target Runtime IDActorRuntimeID
    1. 0Actor Runtime IDCompressionvaruint64
  2. 1Event IDEnum-as-ValueActorEventas uint8
    1. 0NONE
    2. 1JUMP
    3. 2HURT
    4. 3DEATH
    5. 4START_ATTACKING
    6. 5STOP_ATTACKING
    7. 6TAMING_FAILED
    8. 7TAMING_SUCCEEDED
    9. 8SHAKE_WETNESS
    10. 9EAT_GRASS
    11. 10FISHHOOK_BUBBLE
    12. 11FISHHOOK_FISHPOS
    13. 12FISHHOOK_HOOKTIME
    14. 13FISHHOOK_TEASE
    15. 14SQUID_FLEEING
    16. 15ZOMBIE_CONVERTING
    17. 16PLAY_AMBIENT
    18. 17SPAWN_ALIVE
    19. 18START_OFFER_FLOWER
    20. 19STOP_OFFER_FLOWER
    21. 20LOVE_HEARTS
    22. 21VILLAGER_ANGRY
    23. 22VILLAGER_HAPPY
    24. 23WITCH_HAT_MAGIC
    25. 24FIREWORKS_EXPLODE
    26. 25IN_LOVE_HEARTS
    27. 26SILVERFISH_MERGE_ANIM
    28. 27GUARDIAN_ATTACK_SOUND
    29. 28DRINK_POTION
    30. 29THROW_POTION
    31. 30PRIME_TNTCART
    32. 31PRIME_CREEPER
    33. 32AIR_SUPPLY
    34. 33DEPRECATED_ADD_PLAYER_LEVELS
    35. 34GUARDIAN_MINING_FATIGUE
    36. 35AGENT_SWING_ARM
    37. 36DRAGON_START_DEATH_ANIM
    38. 37GROUND_DUST
    39. 38SHAKE
    40. 39FEED
    41. 40BABY_AGE
    42. 41INSTANT_DEATH
    43. 42NOTIFY_TRADE
    44. 43LEASH_DESTROYED
    45. 44CARAVAN_UPDATED
    46. 45TALISMAN_ACTIVATE
    47. 46DEPRECATED_UPDATE_STRUCTURE_FEATURE
    48. 47PLAYER_SPAWNED_MOB
    49. 48PUKE
    50. 49UPDATE_STACK_SIZE
    51. 50START_SWIMMING
    52. 51BALLOON_POP
    53. 52TREASURE_HUNT
    54. 53SUMMON_AGENT
    55. 54FINISHED_CHARGING_ITEM
    56. 55ACTOR_GROW_UP
    57. 56VIBRATION_DETECTED
    58. 57DRINK_MILK
    59. 58SHAKE_WETNESS_STOP
    60. 59KINETIC_DAMAGE_DEALT
    61. 60HURT_WITHOUT_RECEIVING_DAMAGE
  3. 2DataCompressionvarint32
  4. 3Fire At PositionoptionalVec3

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.