Packet 322
ClientMovementPredictionSyncPacket
Only used in Server-Authoritative Movement. Sent periodically if the client has received corrections from the server. Contains information about client-predictions that are relevant to movement.
HeaderID 322varuint
0Actor Data FlagActorDataFlagComponent · variable
1Actor Bounding BoxActorDataBoundingBoxComponent · variable
2Movement AttributesMovementAttributesComponent · variable
3Actor Unique IDActorUniqueID · variable
4Actor Flying Stateboolean · 1 byte
Serialized fields
5 top-level fields0Actor Data FlagActorDataFlagComponent
- 0Actor Flag Bitset DataCompression
array<uint8>
1Actor Bounding BoxActorDataBoundingBoxComponent
- 0Actor Data Bounding Box
array<float>
- 2Movement AttributesMovementAttributesComponent
3Actor Unique IDActorUniqueID
- 0Actor Unique IDCompression
varint64
- 4Actor Flying State
boolean
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this packet.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this packet.