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Packet 353

ClientboundMatchmakingStatePacket

Informs the client when its matchmaking state changes.

Packet datagramWire order
HeaderID 353varuint
0Stateuint8 · 1 byte
1Destination Namestring · variable
2OptionsMatchmakingStateOptions · variable

Serialized fields

3 top-level fields
  1. 0StateEnum-as-ValueMatchmakingStateas uint8
    1. 0Idle
    2. 1Matchmaking
    3. 2MatchFound
    4. 3Canceled
    5. 4PlayerLeftParty
    6. 5PlayerLeftServer
    7. 6ServerShutdown
    8. 7TimedOut
    9. 8RequeueAsParty
  2. 1Destination Namestring
  3. 2OptionsoptionalMatchmakingStateOptions
    1. 0Triggering Player Nameoptionalstring
    2. 1Triggered By Local Playeroptionalboolean

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this packet.