MatchmakingState
Enum values
9 values- 0
Idle - 1
Matchmaking - 2
MatchFound - 3
Canceled - 4
PlayerLeftParty - 5
PlayerLeftServer - 6
ServerShutdown - 7
TimedOut - 8
RequeueAsParty
Packet references
1 reference- ClientboundMatchmakingStatePacketState › MatchmakingState
Wire format
1 formatValues are serialized as uint8.
Raw unsigned integer bytes. 1 byte
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
All builds
Changes between consecutive stable releases and preview builds.
- Released
- Protocol
- 2216
- Previous build
- 1.26.60-preview.25
Changed 1
- Added enum value
Canceledwith value3. - Added enum value
PlayerLeftPartywith value4. - Added enum value
PlayerLeftServerwith value5. - Added enum value
ServerShutdownwith value6. - Added enum value
TimedOutwith value7. - Added enum value
RequeueAsPartywith value8.