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MatchmakingState

Enum values

9 values
  1. 0Idle
  2. 1Matchmaking
  3. 2MatchFound
  4. 3Canceled
  5. 4PlayerLeftParty
  6. 5PlayerLeftServer
  7. 6ServerShutdown
  8. 7TimedOut
  9. 8RequeueAsParty

Packet references

1 reference
  1. ClientboundMatchmakingStatePacket
    State › MatchmakingState
    Enum-as-Value

Wire format

1 format

Values are serialized as uint8.

Raw unsigned integer bytes. 1 byte

Enum-as-Value

Changelog

Stable releases

Changes between stable protocol releases.

No stable release changes are recorded for this type.