MoveActorAbsoluteData
0ActorRuntimeIDActorRuntimeID · variable
1Headeruint8 · 1 byte
2PositionVec3 · variable
3Rotation Xuint8 · 1 byte
4Rotation Yuint8 · 1 byte
5Rotation Y Headuint8 · 1 byte
Fields
6 top-level fieldsPacket references
1 reference- MoveActorAbsolutePacketMove Data › MoveActorAbsoluteData
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
No preview build changes are recorded for this type.