MoveActorDeltaData
0Actor Runtime IDActorRuntimeID · variable
1New Position Xfloat · 4 bytes
2New Position Yfloat · 4 bytes
3New Position Zfloat · 4 bytes
4Rotation Xint8 · 1 byte
5Rotation Yint8 · 1 byte
6Rotation Y Headint8 · 1 byte
7Is On Groundboolean · 1 byte
8Force Moveboolean · 1 byte
9Force Move Local Entityboolean · 1 byte
10Force Completionboolean · 1 byte
11Ticksvaruint64 · variable (up to 10 bytes)
Fields
12 top-level fieldsPacket references
1 reference- MoveActorDeltaPacketMove Data › MoveActorDeltaData
Changelog
Stable releases
Changes between stable protocol releases.
No stable release changes are recorded for this type.
Preview builds
Changes between Minecraft Preview protocol builds.
- Released
- Protocol
- 2177
Changed 1
- Added field
Ticks(typevaruint64).